Getting started: your first day in Briarmont
From zero to standing on the Redwood Coast — the short version of everything a brand-new arrival needs.
Welcome. Briarmont is a roleplay community inside Second Life, and getting in takes less than you would think. This guide is the fast path. The deeper systems each have their own article linked at the end.
Watch for a questWhen you are eligible for one it arrives on its own and the ! badge lights. Quests are played in-world, not from a menu.Note. You do not need a finished backstory to arrive. Most residents work out who their character is by playing them.
What to do first
Find a place to be. Windjammers and Big Jim's Diner are the easiest rooms to walk into cold, because there is usually someone already in them and nobody expects an introduction. Claim a spot on the public character roll so people can find you. If a quest turns up for your character, follow it: quests are played in the world rather than from a menu, and they are the easiest way to be given somewhere to be.
Where to go next
- How to roleplay at Briarmont is the one to read before your first scene. It covers what a scene looks like turn by turn, how the dice work, and what the in-character expectation actually means.
- Using the Briarmont HUD walks all thirteen controls, including the ones this page skipped.
- Doing quests if you want the town to hand you something to do.
- Community rules and conduct is short, and worth the two minutes.
Something unclear or out of date? Tell us in the community Discord and we'll fix the guide.
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